That’s right! Believe it or not, I’m not in town right now! I’m not even in my own state right now! I’m all the way in South Dakota, and because I didn’t have enough time to do a long game review for you guys, I decided to turn to my family for help. I have two younger cousins who love to game; Max and Lila. Lila is a 10 year old little girl who loves to play her DS, Harvest Moon, and Sonic Adventure 2: Battle! Max is a (soon to be) 13 year old boy with a love for Mine Craft, Call of duty, and Legend of Zelda. I asked these two tiny gamers if they would assist me in writing this weeks article for System Shuffle. “But Em, where did this suddenly come from?” Well, random reader, all of this sparked from a comment I made on Gamer Logic’s recent episode about how games are meant to be played, and I said:
“I agree with this 100%. I have games that I haven’t touched in a while, but that’s why I started System Shuffle in the first place; to play through and make memories with said game. I also have my little cousin , who loves classic games and games from his generation, who comes over and will just try random NES games on my shelf. I never object, because that’s exactly what they’re there for, and I’m happy that I can share some of my favorite games from when I was a kid with him.”
So I’ve invited the two over to help me with next week’s review.
So this weeks review is not played by me. I’m taking games that I’ve played/hated/loved when I was my cousins ages and having them review the games from a modern day kids point of view. They’ll be playing games together that I personally loved at their age without me giving them any sort of answers on how to play or what to do. I interviewed the two after their gameplay and quoted the two as they played, and because I do travel a lot, this will be a repeated event, where I’ll invited them back to System Shuffle to play classic games. Lila and Max will be taking over for this weeks and the next up and coming review, where they both play Donkey Kong Country and Super Mario World. This week: Donkey Kong Country for SNES.
First up: Donkey Kong Country.
On November 21st, 1994, Rare released this game for the SNES. This was the first Donkey Kong game to not be directed or produced by Miyamoto. although he was still involved with the project, just in a smaller role. The game was actually directed and produced by Donkey Kongs original creator; Tim Stamper. For the time it was released, the game had some of the greatest graphics ever seen on a SNES, and made out to be the 2nd best-selling SNES game ever. It’s had plenty of sequels, and even had a recent released title for the Nintendo 3DS. I chose this game for Max and Lila because when I was even younger than them, the person I played this the most with was my aunt, AKA their MOM. I still have a photo of me in pajamas playing this with my aunt.
Quotes From The Gameplay:
“Rhino!!!”
“Max: Why did you die!?
Lila: YOU PRESSURED ME! You know I don’t do well under pressure.”
“Max: Do you not want me to let you out of the barrel?
Lila: Oh, you wanna play that game, huh!?
Me: This is a team game guys, remember?”
There was a lot of backseat gaming for the both of them.
“I pressed B, I swear.”
“This has way better graphics [than Super Mario World].”
“Max: -sarcastically- If you want better graphics, play Cod.
Me and Lila: ……..No.”
How difficult were the levels?
Lila: It was very difficult and confusing, like you had to go through caves that were built in and hard to see, and then there was, like, monsters everywhere. If you stood there, you got hit. If you jumped, you got hit. It was hard.
Max: It was medium with all the monsters, a little difficult to jump around and the weather chances in the levels were really distracting.
If you owned this game, would you sell it/trade it in?
Lila: Yes, because its just go confusing and there’s a lot of movement going on on the screen and its hard to focus on you.
Max: Yes, it’s not very fun. Don’t get me wrong, I love characters, I didn’t like the levels.
What was something you liked and something you hated about this game?
Lila: I love the characters cause they’re cute and they were drawn well. What I didn’t like is that it’s too hard to focus on yourself.
Max: I like the characters behavior and how you collect the bananas for points and lives. I didn’t like the difficulty of the levels and the amount of enemies.
How were the controls?
Lila: It was hard to use the controls, it was really confusing.
Max: They were pretty hard at first, but I got used to them.
Did you know this game or the characters before I showed you?
Lila: I knew the game and characters, I wanted to play it but now that I have it was just too hard and I wouldn’t buy it.
Max: I did know the characters before this game, but I didn’t know about this game. Not a soul told me about it.
If you saw a commercial for this game on TV, would you buy it?
Lila: Yes, it looks fun, energetic, and it looks more fun on TV but its a different game when played.
Max: No, because to me the game seems dull and boring, and I don’t think I would play it for very long even though I love the characters to pieces.
If you were told you couldn’t save your file on this game, would you play it?
Lila: No, because its hard and complicated, and if I finally got through a level I wouldn’t be able to save the work I just did.
Max: No, I would eject it, bring it to the street and wait for a car to run over it.
Did you like the story/plot/idea of this game?
Lila: I didn’t know the plot or story, but it was still appealing to the eye.
Max: No real story, all I know is [Donkey Kong] busted through a door and suddenly started jumping on bad guys. I don’t get it.
Thanks for reading guys, I’ll be back on the 7th of July, so I’ll see you guys then!
Got something to ask me? Wanna show me something? Want to send a game request?
Shoot me an email at systemshuffle@hotmail.com
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